Rules Text Contains: Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Dire-Strain Demolisher
Ward 3 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)