Product Description

Every day of the week has a dinosaur roaming it - race to claim them all before your opponent stampedes through your collection. Dino Days is part of a dynamic collection of quick, easy-to-learn card games from designer Gareth Edwards—alongside Dungeon Days and Zombie Days—each built around the same addictive premise: collect a creature for every day of the week before your opponent flips the tables. Billed as the ultimate card battle for two, there is no rulebook to read since every card spells out exactly what it does. Players steal, swap, and chase their way to survival, working to complete their own week while sabotaging their opponent's. The player with the most points when the game ends takes the win. Stocking the whole trio gives your shoppers an easy set to collect together. Plus, each extra deck adds two more players, meaning multiple copies can turn a quick duel into a full game night. Why Retailers Love It Ideal for game night ice breakers, after-school downtime, or tossing in a bag for road trips and travel, Dino Days is a fast, competitive card game that doesn't need a rulebook to enjoy. • Zero Rulebook Required: Customers can jump straight into the action without wasting time reading dense instructions. • Travel-Friendly: Compact packaging makes it effortless to display and easy for shoppers to toss into a backpack, purse, or stocking. • High-Energy Fun: Delivers quick, competitive rounds that keep players engaged from the first shuffle. Quick Facts • Game Type: Cards, Classic, Counting • Ages: 6+ • Players: 2 (Expandable with other "Days" titles) • Play Time: 5–15 minutes What’s Included • 1 custom deck (78 Dino Days cards)