Mercurial Geists

Product Description

  • Rarity:

    U

  • #:

    186

  • Creature Type or Sub Type:

    Creature — Spirit

  • P:

    1

  • T:

    3

  • Rules Text Contains:

    Flying

    Whenever you cast an instant or sorcery spell, Mercurial Geists get +3/+0 until end of turn.

  • Flavor:

    "Procedural misstep: provocation of geists for the purpose of yielding more energy can compromise containment units. Next action: clean up mess."
    —Laboratory notes