Thought Prison

Product Description

  • Rarity:

    U

  • #:

    261

  • Creature Type or Sub Type:

    Artifact

  • Rules Text Contains:

    Imprint — When Thought Prison comes into play, you may have target player reveal his or her hand. If you do, choose a nonland card from it and remove that card from the game. (The removed card is imprinted on this artifact.)

    Whenever a player plays a spell that shares a color or converted mana cost with the imprinted card, Thought Prison deals 2 damage to that player.